In Unity 2017.3, the built-in test runner displays the tests in dlls but doesn’t run them.
Are you aware of this problem? Working on it already? Is there an ETA for fixing it?
Please see screenshots. When I click “run all” button. Unity enters playmode. The project name shows a green check icon but individual tests don’t show green or red test result icons.
Before Unity 2017.3, it wasn’t event displaying the tests which are implemented in dlls. For reference: New Test Runner doesn't show tests in pre-compiled dlls