New To Development, Timing Questions

Hello all,
I am working on a project which requires a high accuracy timer. The timer needs to be able to record time down to the nearest .00001 second. I was also wondering if anyone had worked on the ability to use peripherals, IE, something attached to the iTouch/Phone through the cable.

Thank you,
James

It’s certainly possible through xcode.

Alright, thank you. Didn’t want to start learning this coding/software/buy anything without knowing if it will work.

Well, Unity itself is a game engine. You’re talking about dealing with hardware. So, with Unity Pro, you would make external calls to xcode and pass the data back through.

It’s totally do-able :slight_smile:

I’m not aware of any way to do this.
Unlike other devices before it, the access to the iphone and itouch is significantly more restricted and apple does not just feed data out there or allow you access to it.

You can vice versa alike create peripherals for the iphone but I am confidentant that you will never see a way from any 3rd party to talk to a non jailbroken iphone from your pc / mac through usb, because thats not in apples interest at all.

Thats why the unity remote works through WiFi, its the second fastest connection

Hmmm… A friend of mine just finished a software interface to a plug-in thumb print scanner.

I can’t imagine he’s using a jailbroken iphone, but since it’s an enterprise app, hmm… Might ask that question

I would have guessed it is jailbroken and has libusb drivers installed so he can access the lowlevel

cause out of the box the iphone could be hardly more useless for such a purpose as knowing that there is a touch at position (x,y) does not exactly make it of any use for finger prints :wink:

Oh it plugs into this huge thumbprint device that has an iphone dock on it :slight_smile:

  • Update
    He did not use a jail broken device, its a ‘legal apple device’ now.