I bought a Mac mini computer and have the Unity trial running but I’m having a problem right off the bat. The first thing I did was played around with the island scene that loads when the app starts, moved some things around, shaped the terrain a bit. I was very careful to select “don’t save” when I exited the scene. But now when I load it up again it seems that everything I did was automatically saved somehow. Is it saving every time I use the run feature? If so what should I do when I want to experiment? Is the correct workflow to incrementally save the project before any experimentation?
A more immediate problem is how can I get the island scene back to it’s original state? I didn’t really mean to mess it up. Do I need to reinstall Unity to restore it?
Another problem is after I changed the terrain shape I now fall through every time I run it. I tried raising the camera up high above the terrain but I still fall through. Why would that happen?
You didn’t save any changes to the scene, but you modified the terrain data file. In the project panel it shows all the assets for your project. If you change anything in here and save it it saves separately to the scene. The terrain is one of these assets. The terrain happens to automatically update its file as you modify it.
I think a reinstall might be the only way oddly enough… i’m not aware of the project folder being anywhere else, but if you touch up the terrain yourself it should be just as good. They made it originally by hand, so there’s no reason you can’t fix it up by hand.
What you want to move is the “First Person Controller Prefab”… at least that’s what it’s called on mine… (i might have edited the name at some point… not sure)
I’m in a similar boat and was also confused by the same thing.
I never bothered fixing the broken Island demo tho.
It does take some getting used to but I found anything thats a file in the bottom browser area Textures, including heightmap data for the terrain, materials, scripts and any prefabs will change when you edit them so I back them up or copy them before tweeking values, I’ve also been copying entire project folders and keeping those as a backup but I’m getting to the point where I know what i’m doing enough and what will and wont undo to not have to do that, so stick with it.