Hey folks, i newly got maya, and tried to export simple object, once i import data (*.fbx) to unity, i only see axes, but not the object, the object only have an animation comonent attached, and now mesh or material component over it, but the fact is i saw in a video tutorial that the direct export worked well from maya 2008
I have 2011 version one, so i’m wonder if i should perform some setting, or some facts that i’m not familar with :-/
please help me, i’ll be glad if you also attach some image from the way you export your objects.
i used surface tab of maya to create my cube … the blue cube icon.
thank you