hello,
I am completely new to unity but want to create a game. I have this great concept that I want to proceed with but me and my development team (also newbs) don’t know where to start! we have unity and know that we need to script, one of the team members suggests Boo as the scripting tool. We can not find any tutorials out there for Boo! we also know Mono is needed. Now I do not know where to proceed from there… just some basic knowledge like:
use Boo in Mono like blah blah blah
use Mono in Unity like blah blah blah
and a texture packer here…
the best language for beginners is blah blah blah (follow up with some further help with how to use this language i.e. links to dev page)
(i have no idea what I just said).
I have found tutorials on the internet about how to create basic games but these come with pre-downloads and we want to create it from scratch. We will probably start REALLY basic and then when we start to understand more things then we will proceed. Now please don’t say ‘This is to out-your-league’ because we all gota start somewhere 
so yeah any advise will be most helpful
many thanks
Kieran
Yeah, I wouldn’t suggest Boo, because as you discovered, you aren’t going to really find much support for that; just about all documentation, tutorials, hints, tips, whatever will be either C# or Javascript. Of those two languages, if you have no programming experience at all, Javascript is probably the easier one to learn. Mono is just something built-into Unity, you don’t need to worry about that.
First, learn how to make basic things in the Unity editor, without doing any of your own scripting - you need that as a basic foundation, since the way you use Unity is to add GameObjects into scenes, and then add scripts to those GameObjects to make them do something. For example, you might add an asteroid, then add a script to that asteroid that makes it rotate in space, or you might add a spaceship, and then add a script to that spaceship that detects keypresses and changes the spaceship’s position based on those keypresses.
Once you’ve got that down, here’s where you can find a good tutorial for using Javascript in Unity
the walker boy studio tutorials are great to get you familiarized with unity specially JavaScript…if you want more go to the end of this page:
http://forum.unity3d.com/threads/76346-3D-Buzz-Tutorials/page2
I also picked up the book Unity Game Development- (since I’m a newb myself) for references with either C# or JavaScript
Macros, custom attributes, clean syntax, short code, easy to read… Boo is awesome! With SharpDevelop you can convert C# to Boo, which helps a lot to get you started. But because it’s not widely used it will be harder to get help, so you should expect a steeper learning curve.
Otherwise I would recommend C#, there are plenty of tutorials, it’s much more powerful than UnityScript without being more difficult if you don’t use the more advanced features.