So i am new to Unity for now 3 Days , I played arround a litte , watched hours of tutorials on Youtube to get a better understanding how some things work and to train myself.
Now I got some questions , i think i am gonna start with making/trying a little sidescroller 2d game for my self at the beginning.
So i know i can just put some cubes for the ground and a cube as a player , make some Light and a Skybox…
I am medium Skilled in Photoshop , got a lots of Custom Brushes and doint Digital Art 3-4 Years… I want to know, when i plan to make a little Sidescroller Game , can i hand draw thinks like the ground ,a charakter (Player) ,the backround , trees etc with Photoshop ?And then put it into my Scene? I know it works or i think:) But dont know how its called , Sprites? Hope u know what i mean.I want my own Style and Graphics , but want to Paint the “World” or the Design of the World in Photoshop?!
Another Question is, if i wanna try to make some 3d stuff… can i build a Level or Stuff for Levels with Cinema 4D and put it then into Unity? Hope get some tips and sry for the bad English , i am from Germany
You can do all that. Just drag the images in unity and mark them as sprites on the inspecotr, so they are transparent and such. As for the Cinema 4D stuff, well, I am a Blender user, and for that I just drag and drop and adjust the scale.
The import pipeline on Unity is amazing.
Yeah i read a lot of Blender , never tryed it , but seems that many people using it.The only thing i know about Blender , there was a dude made that little game called Sword&Shield or something like that,with the Blender Game Engine… Thanks for the infos. So but what format do i save my Photoshop level designs PNG or normal Jpeg?
Okay Thanks a lot for the Replys , will test and play arround and watching more tutorials. Another important question for me is… Scripting.No Games without Scripting :)What Script Language is Unity using,or which one should i start to learn? Whats the best way to to get into Scripting as a totaly beginner? Or do i use finished Scripts from tutorials as long as the free to use? I am not that kind of person who thinks oh great a game engine i do make games now I will learn it Step by Step , but i need a start point.
Unity use Boo, UnityScrit and C#. Most learning materials nowadays use C#, like the Live Training for example, but, as far asI know, you can acomplish the same things with all of them.