Hello everyone, i’m working with unity in my first 2D game, is blank project actually i change nothing in the core of unity. But when i start to press “Play” a message appears saying "All compiler errors have to be fixed before entering playmode! "
I was surprise because i’m not start the project yet, so i decide to see what going on and got this.
Standalone player support is not installed. Some functionality may not work properly.
DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files\Unity\Hub\Editor\2022.3.44f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades'.
System.IO.Enumeration.FileSystemEnumerator`1[TResult].CreateDirectoryHandle (System.String path, System.Boolean ignoreNotFound) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.IO.Enumeration.FileSystemEnumerator`1[TResult]..ctor (System.String directory, System.IO.EnumerationOptions options) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.IO.Enumeration.FileSystemEnumerable`1+DelegateEnumerator[TResult]..ctor (System.IO.Enumeration.FileSystemEnumerable`1[TResult] enumerable) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.IO.Enumeration.FileSystemEnumerable`1[TResult]..ctor (System.String directory, System.IO.Enumeration.FileSystemEnumerable`1+FindTransform[TResult] transform, System.IO.EnumerationOptions options) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.IO.Enumeration.FileSystemEnumerableFactory.UserFiles (System.String directory, System.String expression, System.IO.EnumerationOptions options) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.IO.Directory.InternalEnumeratePaths (System.String path, System.String searchPattern, System.IO.SearchTarget searchTarget, System.IO.EnumerationOptions options) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.IO.Directory.GetFiles (System.String path, System.String searchPattern, System.IO.EnumerationOptions enumerationOptions) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.IO.Directory.GetFiles (System.String path, System.String searchPattern) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
UnityEditor.Scripting.ScriptCompilation.MonoLibraryHelpers.GetCachedSystemLibraryReferences (UnityEditor.ApiCompatibilityLevel apiCompatibilityLevel) (at <50e19b0ed93a4256b2e454b4acec2d48>:0)
UnityEditor.Scripting.ScriptCompilation.MonoLibraryHelpers.GetSystemLibraryReferences (UnityEditor.ApiCompatibilityLevel apiCompatibilityLevel) (at <50e19b0ed93a4256b2e454b4acec2d48>:0)
UnityEditor.Scripting.ScriptCompilation.LoadingAssemblyDefinition.SetAllCustomScriptAssemblyJsonContents (System.String[] paths, System.String[] contents, System.String[] guids) (at <50e19b0ed93a4256b2e454b4acec2d48>:0)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:SetAllCustomScriptAssemblyJsonContents(String[], String[], String[])
I got three messages with the last one, i don’t know why. Look is my first project and i do nothing…this kinda suck
What you guys kindle help with this one, show me step by step of how to fix? thanks
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