Hello all! I’m new to Unity and before learning it I wanted to know if I what I wanted to build was possible.
I’m essentially trying to prototype a drag-and-drop world builder for users. Such as, I would build out a library, and the users (who all have Unity installed and this project given to them), who have little to no experience on Unity, should be able to drag and drop elements from the library onto the 3d world. Ideally I would like them to be able to precisely place, move and rotate elements, then pan the camera around to see the new world.
So my question here is, can I customize the GUI for Unity to be streamlined for something like this? What would I need to learn and is there any example of some project like this?
Another option would be to go out and build a world builder game in Unity, but I believe that would take longer and more effort.
Thanks for the help!