I am new to Unity. I am a film maker. My exposure to gaming/animation platform is zero. I am trying on my own. I was recommended Cinemachine when I articulated my interest. I had imported Cinemachine into Unity, I can see the Asset package but I am not able to create a TimeLine or use the Cinemachine. Even after importing the Asset I am not able to see it on my main pull down bar. Any help will be appreciated.
Thank you so much Valjuin. downloaded it as a package, however it is still not showing on the menu bar. But it is in my Package. I had tried to mark what I thought was important on the screen shot…
Unable to open Packages/com.unity.cinemachine/README.md: Check external application preferences.
GUID [dec69862942cc9744ade63216979cafd] for asset ‘Packages/com.unity.cinemachine/Editor/PostProcessing/CinemachinePostProcessingEditor.cs’ conflicts with:
‘Assets/PackageExtras/CinemachinePostProcessingV2/Editor/CinemachinePostProcessingEditor.cs’ (current owner)
We can’t assign a new GUID because the asset is in an immutable folder. The asset will be ignored.
GUID [9624eb95bd1e31744a52461501b39e66] for asset ‘Packages/com.unity.cinemachine/Editor/PostProcessing/Resources’ conflicts with:
‘Assets/PackageExtras/CinemachinePostProcessingV2/Editor/Resources’ (current owner)
We can’t assign a new GUID because the asset is in an immutable folder. The asset will be ignored.
GUID [d6e27dc5ad82e7c4e8cddded5872eb77] for asset ‘Packages/com.unity.cinemachine/Editor/PostProcessing/Resources/PostProcessLayer.png’ conflicts with:
‘Assets/PackageExtras/CinemachinePostProcessingV2/Editor/Resources/PostProcessLayer.png’ (current owner)
We can’t assign a new GUID because the asset is in an immutable folder. The asset will be ignored.
These are the messages that Console is filled with…Thank you for your time Gregoryl
It should come automatically. That message seems to indicate a problem.
Can you try, as an experiment, to create a brand-new empty Unity project, and install Cinemachine there?
Ive got a simple solution for you, once you have installed cinemachine in the package manager, a small pencil symbol will appear next to the button which allowed you to install the package initially. Simply press that and it will take you to the package location in your project. This seemed to fix this issue for me, and added the cinemachine toolbar into the menu.