New to Unity. Would like advice.

Hello,
Im new to Unity. Im trying to teach myself how to make decent video games and go from there. After downloading Unity I read that I need a 3D modeling software to place objects in Unity.

Doesn’t Unity have it’s own modeling stuff with in it? Or is there more to it?

Please help me understand since I am a little confused.

Lots and lots of feed back would be awsome!

EDIT:
Thank you everyone! I have checked out blender and it’s a huge learning curve. But Im following its tutorials.

One more question-
Do I have to know programming to operate unity? If I do then what advice can you offer me to teach myself this?

Again, I am trying to teach myself all of this and it’s possiable it will take at least four months just to get over the learning curve before I start making my first game.

You can make basic shapes, as unity is not a modeling software. I use 3ds Max, i think you can get an educational trial(full version). Check out the Autodesk website.

You make your 3D models in an external software like
Blender and then use Unity to import and place those objects into your scenes.

Blender is free and there are a bunch of good tutorials online.
like http://cgcookie.com/blender/
and http://www.blenderguru.com/

Hy,
Unity is a GameEngine, it provides some primitives, but mainly for testing…
(if you are really creative you could perhaps make a whole game with nothing else :wink: )
You will have to retrieve assets for your game from the Unity Asset Store or elsewhere (textures, models, sounds, etc…)
and then assemble and bind everything together in Unity via Scripting.

Here are some good sites full of stuff:

3D MODELS

http://www.blendswap.com/ (3d models from the Blender users) FREE

http://www.turbosquid.com/ (3d models) FREE / PAID

SOUNDS / MUSIC

http://www.freesound.org/ FREE

http://www.audiomicro.com/ FREE (not all i think…)

TEXTURES

http://grungetextures.com/

http://www.amazingtextures.com/

Or you could do it yourself with 3d modeling softwares like Blender, 3dsMAX, Maya, Lightwave, Cheetah3D, etc…

Here is an endless list of 3d software from wikipedia:

Welcome to the Unity Community!
enjoy yourself!

Look at the asset store as well, you can get free or pay for models to use in development.

What the others have said above. Blender is probably the best way to start as it’s free.

Also beware of using ‘free’ 3D models in your games, you must check the license of them first. They may be free, but not for commercial use in a game you want to sell.