Hello,
Im new to Unity. Im trying to teach myself how to make decent video games and go from there. After downloading Unity I read that I need a 3D modeling software to place objects in Unity.
Doesn’t Unity have it’s own modeling stuff with in it? Or is there more to it?
Please help me understand since I am a little confused.
Lots and lots of feed back would be awsome!
EDIT:
Thank you everyone! I have checked out blender and it’s a huge learning curve. But Im following its tutorials.
One more question-
Do I have to know programming to operate unity? If I do then what advice can you offer me to teach myself this?
Again, I am trying to teach myself all of this and it’s possiable it will take at least four months just to get over the learning curve before I start making my first game.
You can make basic shapes, as unity is not a modeling software. I use 3ds Max, i think you can get an educational trial(full version). Check out the Autodesk website.
Hy,
Unity is a GameEngine, it provides some primitives, but mainly for testing…
(if you are really creative you could perhaps make a whole game with nothing else )
You will have to retrieve assets for your game from the Unity Asset Store or elsewhere (textures, models, sounds, etc…)
and then assemble and bind everything together in Unity via Scripting.
What the others have said above. Blender is probably the best way to start as it’s free.
Also beware of using ‘free’ 3D models in your games, you must check the license of them first. They may be free, but not for commercial use in a game you want to sell.