hi all… I just joined the forum and this is my first post here.
I’m an actionscript developer and I’m turning on unity to see if it can solve me a problem with a project.
I’m developing this 2D-to-3D app in papervision3d where I can draw a 2D plan of a room, add 2D objects in to it (chairs, windows, doors, walls, whatever…) and then build the 3D of it all and walk around the place…
actionscript and papervision can do the trick except for imported 3ds object and texture quality… any papervision3d scene with more than 3000 (three thousand) polygons simply wont work…
my question is… is unity a tool I can use to acomplish this ?
thanks…
jose