Myself and a few guys wanted to create a new unity tutorial website and community site as there aren’t that many dedicated Unity resource sites out there.
I created a games site years ago and it was popular so maybe I can do it again with a Unity type site.
It’s been public for about a week now and has had decent feedback (constructive) and thought I’d post it up here so people know about it and to see what people thought / get some comments and suggestions.
As its a new site there isn’t a huge amount of content right now, but we have a fair few beginners tutorials with about 10 new ones going up next week.
We also added a content library which has textures right now and will have motion capture animation samples and other stuff put up there soon.
Oh and there is a forum.
I hope our content is useful to people; particularly beginners as most of the content on there right now is aimed at beginners.
The cart is for selling textures and shortly animation sequences and stuff like that. If you look at the library on the site, the stuff in there. Not tutorials, they are free on the site.
BTW: Did you design the web site ? It looks like the kind of site I would really like to design myself using the CSS and div tag method that you’ve got
I have a request. Instead of 1-10 pages please make it one page for all tutorials.
It’s easier to save the tutorial then or convert the whole page to PDF at the same time. Maybe a printer friendly option (which displays all content on one page, good for printing)?
The layout and looks of the site are really good. Looking forward to more tutorials.
I agree, there is a lacking on the tutorials for Unity, theres some great stuff out there but I found that there is this big gray area which isn’t documented so well.
For example, I have found nothing on the Unity website (thats obvious) about file reading and writing, I learned about that from other scripts that are out there, which is less than ideas.
We have a few scripting tutorials in the pipeline… they should be up sometime this week, we’re testing the code to ensure it works properly and editing them atm.
If you look to the top of this forum you can’t help notice that TheLorax has had nearly 13,000 views of his shooter video. It’s not complex but it’s the kind of fundamental stuff that people really crave. We are all capable of ploughing through documentation but sometimes it’s just nice to dip in and get on with something. Thats what’s good about your tutorials, they focus on areas that are actually fundamental.
Just a thought, but maybe you could do a complete basic game tutorial. That would be welcomed I am sure.
Awesome service to the community. Thank you for your work.
I was thinking that it might be a good idea to have sample code for all 3 languages for your tutorials. Well, at least written annotated samples.
I wouldn’t expect you to rewrite everything you do of course. But I always see people on here that translate things on their own and post them up. Maybe you could have a submission area where readers could submit versions of your code in other languages.
Maybe adding a simple comments/discussion option under tutorials will be better. People can post conversions (to other scripts) as well as discuss the tutorials themselves instead of bothering side admin with submission requests.
@ WinningGuy
I agree that would be a cool idea, but I dont want to do it as per every tutorial as I am not too hot on C#.
@ NikSha
Every tutorial has a related thread, they are presented as comments but as actually a forum thread per tutorial, see under the tutorial (it might not be too obvious so I’ll probably edit the format a bit)
@ Shader
I agree on this too, would be great. But I want to get all of our planned smaller tutorials up before we do big full game tutorials. But thats definitely something I will do in due course.