New UI Text is blurier than GUIText

Hi all,

I am converting my game menus into the new UI tools with 4.6 but the text object seems to make text that is much blurier than the old GUIText, as you can see here.

GUIText is above, Text is below

37138-blur.png

The canvas scalar is set to Scale with screen size, dont know if that affects it at all though.
Does anyone know how to fix this?

Answer from SimonTS:

You could scale down your UI Text (using the scale property, not using the rect tool) and increase font size.

Few solutions of the same problem: