New UnityWebRequest How Can I Handle the responses ??

Hello everyone,
I want to change my old codes to new classes because I want to build project to WebGL

I was using, WWW class for post requests and get responses

Sample Code for old usage

 public IEnumerator SendRequest(string url, WWWForm form, ResponseMethod _responseMethod, bool callMethod = true)
    {
        WWW www = new WWW(url, form);
        MessageLog("Method name: " + _responseMethod.Method.Name);

        while (!www.isDone)
            yield return null;

        if (string.IsNullOrEmpty(www.error))
        {
            if (callMethod)
                _responseMethod(www.text);
            else
            {
                MessageLog("Error: " + www.error);
                requestTryCount = 0;
                ResponseTry(url, form, _responseMethod, callMethod);
            }
        }
        else
        {
            MessageLog("Error: " + www.error);
            requestTryCount = 0;
            ResponseTry(url, form, _responseMethod, callMethod);
        }
    }

But, since I want to change my request handling system as UnityWebRequest class.

I’m writing this code,

public IEnumerator OnLoginButtonRelease()
    {
        WWWForm form = new WWWForm();
        form.AddField("api_key",ApiKey);
        form.AddField("l_username", UserNameInputField.text);
        form.AddField("l_pass", PasswordInputField.text);
        form.AddField("l_product", product);
        form.AddField("l_sp", serviceProvider);

        UnityWebRequest www = UnityWebRequest.Post(domainApiPrefix + "/Login/login2", form );
        yield return www.SendWebRequest();
                        
        if (www.isNetworkError || www.isHttpError)
        {
            Debug.Log(www.error);
            Debug.Log(form.data);
        }
        else
        {
            Debug.Log("Post request complete!" + " Response Code: " + www.responseCode);
        }

    }

I still could not figure out how can I get responses as text for new usage.
I was using www.text property for older request system.

Pls help me.

I used DownloadHandler and it worked.

Here is my new code ;

public IEnumerator OnLoginButtonRelease()
    {
        WWWForm form = new WWWForm();
        form.AddField("api_key",ApiKey);
        form.AddField("l_username", UserNameInputField.text);
        form.AddField("l_pass", PasswordInputField.text);
        form.AddField("l_product", product);
        form.AddField("l_sp", serviceProvider);

        UnityWebRequest www = UnityWebRequest.Post(domainApiPrefix + "/Login/login2", form );

        www.downloadHandler = new DownloadHandlerBuffer();
        
        yield return www.SendWebRequest();

        if (www.isNetworkError || www.isHttpError)
        {
            Debug.Log(www.error);
            Debug.Log(form.data);
        }
        else
        {
            Debug.Log("Post request complete!" + " Response Code: " + www.responseCode);
            string responseText = www.downloadHandler.text;
            Debug.Log("Response Text:" + responseText);
        }
    }