“EventManager” object in conversation scene template is attached menu scripts.
For example , “SystemUIEvent” component handles the click events of System UI.
There is a “Menu” object in Conversation scene template.
You can add a button object in this menu.
For example , add a button with following steps.
Select a Button object under “WidgetsGrid” object.
duplicate a Button object with mouse right-click menu
Change the Text property of TextMesh.
or you can create a button from Unity GameObject menu ViNo/Object/SimpleButton
Select the SimpleButton inspector
If you click the “Set Default Event Receiver” Button in SimpleButton inspector,
the event receiver will be set to “EventManager” and the click event will be sent to “EventManager”.
If you have any further questions , please feel free to contact us.
Thank you.
when is this tutorial/guide coming out its been a month since he asked 4 months since i first asked and 2 months since i asked 2nd time? so not that i want to stress you but when do you plan on releasing it? could very well be a video with you making a visual novel from 0 showing how and where everything goes in to place while explain it doesnt have to be a full detailed text/pdf