As title, I use Unity 2019.1 and try new UIElements. This feature can load UI from uxml. But how to draw default inspector? I tried DrawDefaultInspector() but it didn’t work.
public override VisualElement CreateInspectorGUI()
{
DrawDefaultInspector();
var root = new VisualElement();
var uxml = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>("Assets/Editor/Test.uxml");
var uss = AssetDatabase.LoadAssetAtPath<StyleSheet>("Assets/Editor/Test.uss");
uxml.CloneTree(root);
root.styleSheets.Add(uss);
return root;
}