new_user

Hi,im a new user of Unity :lol: i tried to import a Character created with Lightwave and animated with Motion Builder in Unity,using FBX!

i’ve imported it like a new asset, but other than position arrows i don’t see nothing.

is there some feature my character need to be import in Unity?

thanx

I suppose it could be anything, but you might want to make sure the scale of the object isn’t so small it’s impossible to see. Some 3D packages use different unit measurements than Unity so scale can sometimes be messed up in import/export.

If your character uses bones, but has no rig, this effect could occur.

thanx a lot for your replies,i will try your advise
:smile: