Newb question re: dual screens

Hi,
We’re working on a piece that will have 2 screens displaying unity content. screen A will have the “controls” and 3D artwork and screen B will only have 3D artwork (no gui). What’s the best way of setting this up?

Is it possible to do in one Unity program or are we better off creating two different programs that run on two different machines sending controler commands from Computer A to Computer B?

Thanks all!

daniel

If the two machines will always be on the same local network, coding up a basic solution should not take more than an hour, given the Networking Example scripts that exist.

If you want to use the MasterServer, and NAT traversal, then it becomes a bit more work.