[NEWBIE]How to destroy a WheelCollider ? (with a script)

Hello everyone, I’m new to unity, I’m running to create a game, everything goes well but I do not know how to remove a wheelcollider.
Let me explain: In my game there is a bug, when I turn over my car, the wheel collider are multiplying like:

//LeftFront_WheelCollider
    LF_WheelCollider(clone) 
    LF_WheelCollider(clone)(clone)
    LF_WheelCollider(clone)(clone)(clone)
    LF_WheelCollider(clone)(clone)(clone)(clone)
    ...

And that the execution of the game slowed considerably so my question is:
How, through a script I could remove a WheeCollider?

My condition would be:
wheelCollider if (clone) = true then destroy wheelCollider (clone)

But I do not know how to transcribe into his script and if it’s the solution for my problem.

I’ve never coded in Java or C # or but I know lua coding.

I tried to write a script but it nothing happens.

  #pragma strict




var LF_WheelColliders : WheelCollider;

function Start(){
}

function Update () {
}

function destroy(other:Collider){
if (LF_WheelColliders == true) {
    Destroy(LF_WheelColliders);
}
}

Thanks everyone

Sorry: Translation by Google

It’s good, I just solved the problem thank you very much.

For people who have the same problem as me, the problem is WheelAlign (script) is not good, take WheelAligment_script that works wonders.

Link in the description.