Hi, I’m a game programmer, not bad in general.I started making my game few months ago and now I realized that I need to start working on the networking and all that.I have no experience what so ever in networking.
How do I get started ? is it hard to do so ? what are the best frameworks to choose from (new Unity 5 networking or Photon etc…) ?
Thank you for your time.
EDIT: Also, I have no big budget (currently at all) so self-hosting is not an option for me.
Honestly, the best way to make a multiplayer game is to make one from the ground up. If you don’t want to do a massive makeover on your code, Photon would be your best bet. You can sync characters pretty easily. If you do want to do a complete makeover, it really depends on your game. Bolt is like Photon with a bit more functionality and Unity-embedded servers - good for FPS games. DarkRift is nice if you need customized message sending but not authoritative simulation - good for lockstep games.
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