Pardon my noobishness, but I’ve only been playing with the iPhone version for a couple of hours.
Is it possible to simulate the joystick or touch controls within Unity or must all tests take place on the device itself? Seems like that would be a real hindrance to development.
That’s what Unity Remote is for. It’s actually the opposite of being a hindrance, since trying to simulate touch controls on a computer is never going to really work.
Not sure I understand. So you set a character up and you want to quickly test if he’s animating correctly. You need to build run the app on the iPhone, right? Or is there a simple intermediate step I’m missing that will allow me to see it on the iPhone without building the app?