Newbie question: Character controls?

Pardon my noobishness, but I’ve only been playing with the iPhone version for a couple of hours.

Is it possible to simulate the joystick or touch controls within Unity or must all tests take place on the device itself? Seems like that would be a real hindrance to development.

That’s what Unity Remote is for. It’s actually the opposite of being a hindrance, since trying to simulate touch controls on a computer is never going to really work.

–Eric

Not sure I understand. So you set a character up and you want to quickly test if he’s animating correctly. You need to build run the app on the iPhone, right? Or is there a simple intermediate step I’m missing that will allow me to see it on the iPhone without building the app?

No, you use Unity Remote, which streams video from the editor to the device, and touch events/acceleration back to the editor.

–Eric

Thanks for clarifying. That sounds a lot more practical.

The Xcode Project for Unity remote is in the Unity iPhone installation folder.

Have fun!

AC