[Newbie] Scene with red shimmering lines after including URP in (existing) project

Hi guys, I’m trying to learn a little about URP and after I followed the “Installing the Universal Render Pipeline into an existing Project” tutorial and I gor this result on the Game Scene:

When I run the game some textures dissapear, but the red lines dissapear, therefore, this only happens in the Game Scene view. I tried to adjust all the URP settings, but with no results. Can anyone help?

Unity version: 2022.1.14f1

I tried to create a project from zero, but got the same result:

Seems like an error related to graphics card.

Sending them a bug report to see if they can help you fix this.

You can also try upgrading your graphics driver and Unity editor version (even beta versions).

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