Hello, I am very new to Unity, and a student trying to learn gamedesign. Right now for an assignment I am creating a simple player level. I couldn’t find any help on exactly what I am trying to do however. I created a 3D model of a stick. I know how to import the model into Unity, but not how to create/ use it as a melee weapon.
What I want to do is simple, using the FPS controller I want to be able to walk up to the weapon and “pick” it up right into my hand. If I find another weapon (say a sword later) I want it to drop whats in your hand and just pick up the new weapon (No inventory system). I then want to be able to walk around in FPS while seeing my model, and being able to swing it with the shift key. Maybe an HP system too (like 1 hit and an enemy or NPC would disappear).
I am sorry if this is too much to ask for, just looking for guidance. I don’t know any scripting as of yet.