I am a programming novice, Unity novice, etc. but a hard worker and a desire to learn this new, awesome skill! So far I’ve had a bunch of fun with intro level stuff. I just finished Jimmy Vegas tutorials on YouTube and the rollyball tutorial. Yay!
I want to make a simple mining game. I can make a terrain at this point (thanks Jimmy!) that looks ok. Some mountains, a river, a bridge, some flat spots to put buildings. They have depth to them.
What I can’t find anywhere is how to assign mine-able blocks to a mountain/plain/whatever. So “below ground” there would be “coal”. Then, a mining truck would “dig” and get either “dirt” or “coal”.
Then I want to get a “machine” that’s sole job is to mine the material and put it in another vehicle, who’s sole job is to take material to the end location. I feel like this would be great for teaching myself C# script, path finding (I downloaded the free A* script), inventory, whatever else. Is this a good goal? Where do I find such tutorial, or where should I go to make something like this?
Thanks for all of your help guys! Let me know if I need to provide more information or if I need to scale back my goals here.
A voxel-based mining game is a very big undertaking. You can’t just start with standard stuff (like a Unity Terrain, or a flat plane with some cubes on it) and add something to make it “mineable”. You have to build (or find somewhere) a voxel engine.
This is the second time in two days I’ve seen this come up… is there really no asset on the Asset Store that makes voxel worlds easy to do?
Seconded. I always picture @Ryiah as a gorgeous young woman, regardless of his/her actual gender/age/homeliness. Everyone looks like their avatars, so Joe is a… gopher? in an inner-tube.
Also, thanks for the heads up on Cubiquity. One of these days I’ll play with voxels, and that looks like a great jump start into figuring out how they really work.
Did you find an answer to this? i am actually looking for something similar but, without voxels. I dont plan on going thru a voxel type game right now but, i am also looking for a way to “dig up” resources and am curious if you’ve come aross anything.