How do you make a button that will bring you to the next level? It’s not a start screen to the first level but it’s a button that spawns in the 1st level I looked at some answers and they weren’t working.
SceneManager in the namespace UnityEngine.SceneManagement
what I would do is setup a room manager and if player collides with exit call the room manager and parse what scene to load.
Probably “clicks it”, as a button… but you never know
I was hoping that pointing him to the API he could use the namespace and method to load the scene at index (next*).