NGO with Relay documentation problem.

Hello to everyone i’m following this documentation: Use Relay with Netcode for GameObjects (NGO)
but here:

NetworkManager.Singleton.GetComponent<UnityTransport>().SetRelayServerData(relayServerData);

i have this firm :

SetRelayServerData(String, UInt16, Byte[ ], Byte[ ], Byte[ ], Byte[ ], Boolean)

and i can’t convert from byte* to byte[ ] beacause is unsafe code in iteration…
how can i solve it?

Which version of NGO are you using? The version of SetRelayServerData which only takes a RelayServerData object was introduced in 1.1.0. The version with 7 parameters is the old form, which is still available, but is not recommended anymore.