well i have been messing around with Ngui now for a bit, and i have now come to a standstil ![]()
i got an Ngui sprite that when i mouse over, enables another sprite, and whne idont mouse over anymore, the sprite disapears im not that good yet at programming and dont know the “cool little commands” to everything yet
but im learning. what i got this far is this
void OnHover(){
controller.tooltipAnchor.SetActive(true);
}
so my question is now, what and how do i write it so that when i dont mouse over, the “controller.tooltipAnchor.SetActive(true);” is set to false instead?
thanks in advance guys!
oh my god dude... if i could i would kiss you right now! xD i completely misunderstood what it said on the documentation, i can really feel how green i am hehe! thank you so much man! really appreaciated!
– Zastrow89that's what we're here for, everybody's gotta start somewhere!
– dannyskimI thought you were gona say "that's what we're here for, somebody has to receive the kisses"
– cregox