Hello and welcome to my own personal asset store thread! The purpose of this thread is to update you guys on any new assets I create and do my best to answer questions regarding them. LATEST RELEASE:
HQ Assault Rifle
Realistic Assault Rifle, rendered at 27,059 triangles.
High resolution albedo, metallic/smoothness, normal and ambient occlusion texture maps.
4096x4096 for the rifle and 2048x2048 for the scope, magazine and front grip.
You would need someone to rig the mesh to a skeleton in a 3D application and animate it there. Then you’d export the animations from the 3D application to Unity. I haven’t tried using the knight with other software like Mixamo but I suppose it should be possible to set him up since he is a regular biped character. The example animations I provide with the package are just to show off that the mesh is built with animations in mind and that the deformation of the mesh works fine, and to show what kind of quality is possible. I would have loved to provide a complete set of animations but unfortunately I don’t have the time available for such a huge task. I hope this helps
The first update for the Ultimate Battle Pack has been approved! It adds 5 new high quality weapons for a total of 20 high quality weapons. I’m already hard at work on the next version… so please look forward to it!