Nimbus Controller works on 2D, but not in VR

Hello All,

I am using Google Cardboard, and I am developing a game for iOS. When I was testing on Mac and without Google Cardboard SDK everything works fine. When I import the SDK, those functionality seems no longer working why is that (I have scene switching, from one scene to another, the app crashed)

Greg

What functionality in particular is not working?
Also, what is the stack trace for the crash?

Thanks,

Dan

Hello Dan,

It seems a Unity bug, I installed 2017 rather 5.6 it magically worked! Here is the screenshot of issue I ran into I guess 3164506--240879--upload_2017-7-29_14-14-32.jpg

Greg