NinjaGuy - Console Like Action Platformer For iOS!

NINJA GUY[/SIZE][/B][/COLOR]
COMING OCTOBER 15TH 2011[/CENTER]
https://www.youtube.com/watch?v=uwADF32XCYg
We’re pleased to announce that Ninja Guy will be making his debut on the Appstore on October 15th 2011.
It is our first commercial project with Unity and we are excited to get it out there! It works on ALL iOS devices including 1st generation models, and is even a universal binary!
NinjaGuy will be FREE TO DOWNLOAD! It is Try-Before-You-Buy and provides ALL users with 2 levels and 2 arenas of the game at no cost.
We’d love to hear your comments, and we hope you guys enjoy the trailer! =)
Feature Highlights:
* NinjaGuy captivates the player with his simple, charismatic, and arrogant humor
* Swipe to throw Ninja Stars with the Innovative Screen-To-Space Shuriken Engine
* Superb 3D graphics and animation along with in game cut scenes
* Fight up to 25 enemies simultaneously
* Left hand and right hand controls for movement and action
* Story and Arena Gameplay Modes
* Integrated Twitter and Facebook connectivity
Links
OFFICIAL WEBSITE: http://www.ninja-guy.com
FACEBOOK: Redirecting...
TWITTER: x.com

What defines “Console Like”?

loooooooooooooooooooooooooooooool that was jokes

Hi guys, thanks for your comments!

@Jessy, we feel that NinjaGuy has a lot more “depth” than the average iOS game, and it is that “depth” that was inspired by the console. There are loads of melee attacks, special moves and the ability to throw ninja stars, etc. In the general gameplay you have a lot of freedom to explore the levels and one of them is actually specifically designed for you to explore around on your own. Many games focus on simplicity for the iOS, (and there is nothing wrong with that,) but we chose to focus on finding the right amount of console-like depth to put into an action adventure game before it felt too complicated for a touch device.

@Jin76 Many thanks! We had fun doing the voiceovers! =)