Nitpicking the Unity client logo

After being on many Unity services, I noticed they all use the same modern logo. In 5.5, the splash screen logo was updated to the new, flat one. However, the Windows Unity client uses a different one.

Here’s the current Unity icon:
2947413--218402--UnityStart2.png

And here’s the new one (I added transparency in Gimp):

2947413--218403--UnityStart1.png

Could Unity please update the logo? It looks so much better.

I know it’s completely unimportant and I’m nitpicking, but it’s been a long time since the new logo came out and the client still uses the old one. At least it’s good to know that Unity’s engineers are working on more important issues :slight_smile:

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To me, the “old” one is a bit more practical because of the contrast it has. On the splash screen Unity has full control of the background colour, but on my desktops they don’t. Having both black and white in the logo makes it pop out from just about anything, where the flat white does not.

That said… I have in the past used custom icons, so that’s always an option. For me it was because we had ongoing projects in Unity 3, 4 and 5, so I wanted the icons to show the version numbers so I could quickly load the right one. You could do the same to get an aesthetically pleasing logo, too.

True, contrast could be an issue with some background colors. I mainly use blue or black. Actually, Microsoft was really clever when they made the color pallets in Windows 10 as white shows well on any of the available colors. However it could be an issue with older Windows versions or people changing the registry to get a truly custom color.

I’m using a custom icon right now (simply make a shortcut that points to Unity.exe and pin it to Start/taskbar, and change the icon in the properties). However, editing icons in GIMP is not my strength as I can’t seem to get straight lines on a small taskbar icon. For example, my icon looks awful compared to other ones (especially angled lines):
2948413--218518--MyUnityTaskbarIcon.PNG

Perhaps they could use a flat black/white color like this (I also like the look of this one):
2948413--218517--UnityStart3.png

lol… until you try to pin a “Modern” app. On my high-DPI laptop screen it’s nearly impossible to figure out what those icons are.

2949077--218597--1.jpg

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Did you manually make those icons black? Unfortunately there is no option to outline icons with an inverted color so they’ll be visible anywhere.

Nope, it’s just how they show up. I guess I could find another ico file, but the “Modern” executables don’t include alternatives.

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sums up win8/10 to me perfectly… who cares about the icons, when the whole gui visual style looks like it was developed by a bunch corporate autistic marketing monkeys. I think the whole thing is an exercise in how dumb is our audience… would this simpleton square crap design and sht rainbow color gui appeal to them? The entire gui sucks tbh, at least Win7 had some sort of style to it, even WinXp had some and both had GUI customization third party themes… now its just which color do you want for this? yay, you have customized your OS. Oh you want some actual gradients… maybe some curved corners… something more aesthitically pleasing? too bad this simpleton design where even lowest IQ can understand it… because the dumbed down gui design is required for mass turd world appeal.

sorry haven’t talked smack about winblows 10 in a while. puke spyware riddle autoupdating crapware…

oh yeah the unity logo… who cares man its a friggin’ cube you couldn’t get any less original for a logo, why would you want it to be plain flat color aswel.

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Cube? Isn’t it three diverging arrows?

:stuck_out_tongue:

Nah, it’s totally a cube that Unity is showing off their sweet, sweet toon shader off on.

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Yeah I’ve always thought of it as the transform axis gizmo. :stuck_out_tongue:

2950043--218694--04fig05.jpg

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wow, i can see the transform axis in the logo now haha
but i always assumed that we’re viewing a cube, rotated so one corner points directly at us

Thing about logos is that clever graphic designers can use multiple sources. Its probably both.

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For example, one of my favorites that I never noticed until it was pointed out…

2950476--218746--fedex.png

My bet is that it is one, used to illustrate the other. It’s subtle and ambiguous for a reason. I didn’t notice the arrows, until someone mentioned it. :smile:

I actually like the modern design, it’s clean, direct, and easy to design around without a lot of garbage “bling” to try to make it dimensional.

You mean without any indication it’s actually clickable? I like clickable things to have a bit of depth to them. Form follows function.

I’d only make compromises in usability if I could have a totally badass scifi total conversion for ALL guis, like in the new Deus Ex games, or the interfaces in the Marvel movies. But that’s not gonna happen any time soon or maybe ever. ;(

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biggest problem with that idea would be to get everyone to use a single UI style.
and that never works out at all hahaha, i mean look at how many iterations the windows UI alone has had over the years.
And then the countless applications rolling their own (winamp, spotify, even photoshop has its own ui).
Same thing on smartphones, every major android/iOS release has a new theme to it. :stuck_out_tongue:

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Yeah, basically the only way to get the well designed scifi look would be hardcore “product-fascism” where one world-dominating manufacturer produces everything, and designs everything to form a cohesive whole. As cool as that would look, I hope it never happens.

As a manufacturing engineer, this sounds like a dream come true. :stuck_out_tongue:

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Icons alone have zero indication that they’re ‘clickable’ and that’s what cursor change indicates, which is the ‘function’, not the form… the form can be clean, the function has a dozen ways to be communicated and is not done through fancy detail and highlights.