I can’t seem to access the wind zone component to change properties in script. Is that by feature?
Yes, how does one even declare a variable to contain a WindZone in UnityScript? The following does not work:
var wz : WindZone;
as the compiler comes back with an error message to the effect that WindZone is an unknown data type. Did someone forget to export it? This makes it impossible to work with #pragma strict active.