No activity found in the manifest with action MAIN and category LAUNCHER. Your application may not start correctly. Unity facebook SDK

Hello, I have an issue with my project. I’m using the Facebook SDK for authentication and following Unity documentation.
When I import Unity facebook SDK this problem shows when I build my application for Android.
I have an issue in My in Assets/Plugins/Android/AndroidManifest.xml
AndroidManifest.xml :-

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.unity3d.player" android:installLocation="preferExternal" android:versionCode="1" android:versionName="1.0">
  <supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
  <application android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="true">
    <activity android:name="com.unity3d.player.UnityPlayerActivity" android:label="@string/app_name">
      <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
      </intent-filter>
      <meta-data android:name="unityplayer.UnityActivity" android:value="true" />
    </activity>
    <activity android:name="com.facebook.unity.FBUnityLoginActivity" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
    <activity android:name="com.facebook.unity.FBUnityDialogsActivity" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
    <activity android:name="com.facebook.unity.FBUnityGamingServicesFriendFinderActivity" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
    <activity android:name="com.facebook.unity.FBUnityAppLinkActivity" android:exported="true" />
    <activity android:name="com.facebook.unity.FBUnityDeepLinkingActivity" android:exported="true" />
    <activity android:name="com.facebook.unity.FBUnityGameRequestActivity" />
    <meta-data android:name="com.facebook.sdk.ApplicationId" android:value="xxxxxxxx" />
    <meta-data android:name="com.facebook.sdk.ClientToken" android:value="xxxxxxx" />
    <meta-data android:name="com.facebook.sdk.AutoLogAppEventsEnabled" android:value="true" />
    <meta-data android:name="com.facebook.sdk.AdvertiserIDCollectionEnabled" android:value="true" />
    <provider android:name="com.facebook.FacebookContentProvider" android:authorities="com.facebook.app.FacebookContentProvider4022095161444880" android:exported="true" />
  </application>
</manifest>

and in my <project name>\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main :-

<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionName="1.0" android:versionCode="1" android:installLocation="preferExternal">
<uses-permission android:name="android.permission.INTERNET"/>
<uses-feature android:glEsVersion="0x00030000"/>
<uses-feature android:name="android.hardware.touchscreen" android:required="false"/>
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false"/>
<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false"/>
<application android:debuggable="true" android:enableOnBackInvokedCallback="false" android:extractNativeLibs="true" android:icon="@mipmap/app_icon" android:isGame="true" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
<provider android:authorities="com.facebook.app.FacebookContentProvider4022095161444880" android:exported="true" android:name="com.facebook.FacebookContentProvider"/>
<meta-data android:name="com.facebook.sdk.ApplicationId" android:value="xxxx"/>
<meta-data android:name="com.facebook.sdk.ClientToken" android:value="xxxxx"/>
<meta-data android:name="com.facebook.sdk.AutoLogAppEventsEnabled" android:value="true"/>
<meta-data android:name="com.facebook.sdk.AdvertiserIDCollectionEnabled" android:value="true"/>
<meta-data android:name="unity.splash-mode" android:value="0"/>
<meta-data android:name="unity.splash-enable" android:value="True"/>
<meta-data android:name="unity.launch-fullscreen" android:value="True"/>
<meta-data android:name="unity.render-outside-safearea" android:value="False"/>
<meta-data android:name="unity.auto-report-fully-drawn" android:value="true"/>
<meta-data android:name="unity.auto-set-game-state" android:value="true"/>
<meta-data android:name="unity.strip-engine-code" android:value="true"/>
<activity android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale|layoutDirection|density" android:enabled="false" android:exported="true" android:hardwareAccelerated="false" android:label="@string/app_name" android:launchMode="singleTask" android:name="com.unity3d.player.UnityPlayerActivity" android:resizeableActivity="true" android:screenOrientation="portrait">
<intent-filter>
<category android:name="android.intent.category.LAUNCHER"/>
<action android:name="android.intent.action.MAIN"/>
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true"/>
<intent-filter xmlns:android="http://schemas.android.com/apk/res/android">
<action android:name="android.intent.action.VIEW"/>
<category android:name="android.intent.category.DEFAULT"/>
<category android:name="android.intent.category.BROWSABLE"/>
<data android:scheme="unitydl" android:host="com.unityplayeraccounts.5ca24116-8a7d-4cce-8209-85289e255536"/>
</intent-filter>
</activity>
<activity android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:name="com.facebook.unity.FBUnityLoginActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen"/>
<activity android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:name="com.facebook.unity.FBUnityDialogsActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen"/>
<activity android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:name="com.facebook.unity.FBUnityGamingServicesFriendFinderActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen"/>
<activity android:exported="true" android:name="com.facebook.unity.FBUnityAppLinkActivity"/>
<activity android:exported="true" android:name="com.facebook.unity.FBUnityDeepLinkingActivity"/>
<activity android:name="com.facebook.unity.FBUnityGameRequestActivity"/>
</application>
<supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true"/>
</manifest>

Why?