No Ad Available on Levelplay IOS

Hello,i have implemented all documentation from iron source,
any rewarded ads loaded including unity rewarded ads + google rewarded ads.

IronSource SDK initialized successfully but there is no rewarded ads loaded
I am getting event delegate ;

void RewardedVideoOnAdUnavailable()
{
    Debug.Log("unity-script: I got RewardedVideoOnAdUnavailable");
}

please check screenshots

2 Likes

I’m having a similar issue. Are interstitial ads working for you? I’m getting error code 509: “Mediation No Fill” when trying to load them.

I am also having trouble getting Ad fills from UnityAds and IronSource. However, I had success getting Ad fills after I added Google (Ad Mob) to my SDK Network. The process is hilariously over complicated and fraught with potential errors, but the Ads seem to be filling. If you’re still not getting Ad fills, try to add more bidding Mediator networks and see if your get more results. I plan on keeping Ad Mob and maybe adding AppLovin to my final release.

@hexdecc @Infinite-3D
If you have opened a support ticket, please DM me your ticket number so I can have a look at it’s status. I can manually review your account to see if it needs any adjustments for delivery.

I have updated plist by document

https://developers.is.com/ironsource-mobile/ios/managing-skadnetwork-ids/[

n](https://developers.is.com/ironsource-mobile/ios/managing-skadnetwork-ids/)ow green color with SKAdnetworks found, but there is live or test ads available still.

sending you ticket number…

1 Like