I’m trying to use Unity Cloud to build for iOS and am getting failures. The Compact Log shows the following error:
Code Signing Error: Provisioning profile "selliotp" has app ID "com.selliotp.*", which does not match the bundle ID "com.selliotp".
Now, the issue is that Wildcard App IDs always end with an asterisk, but if I input an asterisk into the Bundle ID field of the build’s Signing Creds, the error window pops up:
Bundle ID contains invalid characters.
Now, I guess I could try using an app-specific ID instead of a wildcard ID, but I’m probably missing something here…