For some unknown reason, after launching into VR using Unity 2020.3.38f1 and OpenXR 1.4.2, audio completely stops working outside of VR. In VR audio plays fine, but when not in VR all audio doesn’t play. This includes in the editor previewing audio files, and in a non-VR PC mode. Other applications such as Chrome still play audio correctly, so its not an output issue. This happens when using an Oculus Quest 2 through Oculus Link, unknown if it also happens with other headsets.
Any ideas how to fix this? Right now the only fix I have found is restarting the PC each time, which is quite frustrating.