This is ridiculous: I have been working with Unity on a scene for 2 days straight and after all this timeframe I had a unexpected crash while moving objects within the scene editor. Up to that moment I’ve been working for quite a good amount of days with unity without any crash. In fact, this was my very first crash.
First reaction is: “well this kind of stuff may happen, open up Unity and get back to work”. What is my surprise that there is absolutely no autosave feature on scenes when you play them, which is ridiculous. If the program crashes and its well known (AKA taumel mentions this all the time), why isn’t this feature a top priority within the editor? The solution is not that I have to worry about saving my scene the whole time, but about a automatic saving feature on plays, just like any other decent program out there.
Sorry to post in such a rude way, but hell I’ve lost lost of hours of work and I am forced to rework everything tonight, so I can deliver this work tomorrow.