No batching with shadows?

I have noticed that there is no batching (static or dynamic) while shadows are enabled.


Without shadows.


With shadows.

Does anyone know why this is?

Bump

Dynamic batching doesn’t work with shadows afaik. Static batching however always did for me. Are you sure you have elements that are marked static? Not sure if that’s only a test scene, but it looks like the only static thing there could be the ground as everything else seems to be using physics or other movement at some point.

All of the ground pieces are marked as static.
Having batching isn’t crucial to my project, I was just curious as to why it is not supported whist shadow are on.

Never mind. The dynamic batching does work with shadows, but only if the rendering path is set to Deferred lighting. For whatever reason it does not work in forward rendering.