No camera preview?

Hi Everyone,
I might be dumb for having overseen something so simple, but trying to set up precise camera angles with cinemachine is almost impossible.
Is there a way to keep the camera preview box open when moving the cinemachine camera around? I couldn’t find any information at all about it.
Ideally I could just move using a camera view, but it doesn’t seem to be an option in unity.

You can use the Game view to preview your camera settings. I usually have my setup like this to help me fine-tune cameras (Game View and Scene View visible at the same time):
8636439--1161348--GameViewSceneView.png

You can use the Solo button to make the currently inspected Cinemachine Camera active for editing.
8636439--1161345--Solo.png

You can use the Scene view to frame your shots. Move the scene view until you find a good spot for your camera, then right-click in the Hierarchy and select Cinemachine → Virtual Camera. This will create a new Cinemachine Camera with a view that’s matching what you see in the Scene view.

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I have just started integrating my plugin’s “fancy” in-game preview feature with cinemachine. Plugin was build for totally different purpose but actually started using it for actual camera preview in both runtime and editor, which makes it bit more user friendly when working with cameras. Code is still a mess but once it is properly integrated will link it here. Hopefully someone will find it useful.

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Here is the sneak-peak

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