No Character Spawns / Screen Goes Black

No Character Spawns And The Game Screen Goes Black Why???

The Code Is:
using UnityEngine;
using System.Collections;

public class NetworkManager : MonoBehaviour {

public Camera standbyCamera;
SpawnSpot[] spawnSpots;

// Use this for initialization
void Start () {
	spawnSpots = GameObject.FindObjectsOfType<SpawnSpot>();
	Connect ();

}

// Update is called once per frame
void Connect () {

	PhotonNetwork.ConnectUsingSettings ("V1");

}

void OnGUI () {

	GUILayout.Label (PhotonNetwork.connectionStateDetailed.ToString ());
		
}

void OnJoinedLobby (){

	PhotonNetwork.JoinRandomRoom ();
}

void OnPhotonRandomJoinFailed (){
	
	PhotonNetwork.CreateRoom (null);
}

void OnJoinedRoom (){

	SpawnMyPlayer ();

}
void SpawnMyPlayer (){
	if (spawnSpots == null) {
		Debug.LogError("WTF??");
		return;
	}
	SpawnSpot mySpawnSpot = spawnSpots[Random.Range(0,spawnSpots.Length)];

	PhotonNetwork.Instantiate ("PlayerController",mySpawnSpot.transform.position,mySpawnSpot.transform.rotation,1);
	standbyCamera.enabled = false;
}

}

Use Debug.Log() statements to help determine where the problem is. Does the SpawnMyPlayer() method even execute?

Ensure you’re following the Photon Networking docs for Instantiate() http://doc-api.exitgames.com/en/pun/current/pun/doc/class_photon_network.html