No Code Platformer is a work in progress toolkit aiming to help you doing 2D platformer games with no need to script or to use visual scripting.
This tool is based on an intelligent and flexible component. After adding this component to an empty game object, you can change it to whatever you want (static object, dynamic object, player, parallax background, etc …), see details in videos below.
*** Coming Soon To the Unity Asset Store ***
So with No Code Platformer 1.0 you can set up a playable scene by doing few clicks.
The already done features are:
- Player Controller
- Items (requests like: coins, manas and others that you can add rapidly by using a flexible items system.
- Enemy
- New Scene loading (support new scenes additively)
- Sprite sheet animation, and animator controller that can be connected easily with ‘No Code Platformer 1.0’
- Parallax backgrounds
The videos above show how you can set up a player and a collectables system by doing few clicks. I am preparing another videos showing the set up of: parallax backgrounds, enemies, animations and scenes loading.
I planned to add new features like:
- A 2D interactive water with waves and swiming player
- Triggers that can act on another game objects
- A voxel system that is editable in editor and in game (like a sandbox)
- Jump boosters, sliders, transfer gates, and other objects to make the game play more dynamic
So I would know if this toolkit can help you in your projects and what features you really need so I can add them to the planned features list.
Regards,
Mezanix (Do it with Unity Assets)