It appears impossible to get info on collision with triggers.
Am i right ? ( in this case it appears to be a big lack ) or wrong, then what is the solition ?
as the collider passed have no collision info ^^
thanks in advance for your answers 
And happy unitying !
okay… I admitt PHYSX restrictions threatened collision systems whith throwing away what they did.
The thing is that now… those who choosed U3D are screwed !
Now what ?
Choose another game engine ? LOL !!!
Give-up with game-dev and grow sheeps in france ?
admitt computering is a shit that i have to accept eating ?
ahahah am too old for this guys and i met the infancies of computering and cannot receive this 
What ? am i rebel ?
eh happy to be one 
You guyz at U3D phys dev should have hard work days coming…
Some things a HARDLY missing ! and what is left is at least useless or… simply buggy.
Submit a bug thingie… well. unless i got anyone but a novice facing me, i won’t waste my time as the U3D version i use will never get the upgrade.
What i jus needa know is wether a u3d version will finally work poperly on triggers AND colliders.
Triggers work fine… nah… better than fine ! they work perfectly and you should congrat the guy who took care of this.
Colliders are just a shitty useless crap ( and i’d kick the ass off its U3D dev ( hope it’s not the same as for the triggers
)
I’m sure i found a bug. Even if… it’s not one as i sincerely don’t know what NVIDIA cut on its physx core but what i know is that was presiouly possible and perfect is now impossible and shitty…
Is this progress ?
Sincerely i await from U3D team to… compensate… yes it’s a hard request
the lack from others…
No more words. If you ( i mean devs ) need more info i’ll take time ( and i hope it won’t be wasted )to post proj and bug repro info !
AND !!!
If i’m wrong ! hehe i also got my fails 
I’ll be happy to post here public apologies with my ( or some other ppl ) solution 
Keep up the awesome work that is unity guyz and
Happy unitying !
i found a hack that works fine, but for how long ?
—> one of the reason why i hate upgrading unity 