Hello guys, for 3 days I struggle with Unity3D project. When I try to Build it it stucks on Android Resolve Dependencies, and when I try to resolve this the error comes out. That`s crazy, I solved it somehow but it returned
Don’t know what exactly happening but i remember starting a Unity project without mobile/android default template and then putting stuff and trying to compile it and got the same kind of error if memory is correct. So something is a miss(missing) to be able to build for Android my dumb jun guess
It may be because my Gradle.bat is not being generated
<Gradle failed to fetch dependencies.
Failed to run ‘D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle\gradlew.bat --no-daemon -b “D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle\PlayServicesResolver.scripts.download_artifacts.gradle” “-PANDROID_HOME=D:/Unity/2022.3.50f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK” “-PTARGET_DIR=D:\UnityProj\Autosports_Legend_League\Assets\Plugins\Android” “-PMAVEN_REPOS=https://maven.google.com/” “-PPACKAGES_TO_COPY=com.unity3d.ads-mediation:mediation-sdk:8.6.0;com.google.android.gms:play-services-ads-identifier:18.1.0;com.unity3d.ads:unity-ads:[4.12.0,4.13[” “-PUSE_JETIFIER=1” “-PDATA_BINDING_VERSION=7.4.2”’
stdout:
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle>#!/usr/bin/env bash
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle>##############################################################################
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle>##
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle>## Gradle start up script for UN*X
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle>##
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle>##############################################################################
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle># Attempt to set APP_HOME
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle># Resolve links: $0 may be a link
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle>PRG=“$0”
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle># Need this for relative symlinks.
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle>while [ -h “$PRG” ] ; do
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle>ls=ls -ld "$PRG"
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle>link=expr "$ls" : '.*- 1>\(.*\)$'
D:\UnityProj\Autosports_Legend_League\Temp\PlayServicesResolverGradle> if expr “$link” : ‘/.*’ > /dev/null; then
stderr:
‘#!’ is not recognized as an internal or external command,
operable program or batch file.
‘##############################################################################’ is not recognized as an internal or external command,
operable program or batch file.
‘##’ is not recognized as an internal or external command,
operable program or batch file.
‘##’ is not recognized as an internal or external command,
operable program or batch file.
‘##’ is not recognized as an internal or external command,
operable program or batch file.
‘##############################################################################’ is not recognized as an internal or external command,
operable program or batch file.
‘#’ is not recognized as an internal or external command,
operable program or batch file.
‘#’ is not recognized as an internal or external command,
operable program or batch file.
‘PRG’ is not recognized as an internal or external command,
operable program or batch file.
‘#’ is not recognized as an internal or external command,
operable program or batch file.
‘while’ is not recognized as an internal or external command,
operable program or batch file.
‘ls’ is not recognized as an internal or external command,
operable program or batch file.
The filename, directory name, or volume label syntax is incorrect.
“$link” was unexpected at this time.
exit code: 255
UnityEngine.Debug:LogError (object)
Google.Logger:Log (string,Google.LogLevel)
GooglePlayServices.PlayServicesResolver:Log (string,Google.LogLevel)
GooglePlayServices.GradleResolver/c__AnonStoreyF:<>m__18 (GooglePlayServices.CommandLine/Result)
GooglePlayServices.GradleResolver/c__AnonStoreyF/c__AnonStorey10:<>m__28 ()
Google.RunOnMainThread:ExecuteNext ()
Google.RunOnMainThread:m__A ()
Google.RunOnMainThread:RunAction (System.Action)
Google.RunOnMainThread:ExecuteAll ()
Google.RunOnMainThread:Run (System.Action,bool)
GooglePlayServices.GradleResolver/c__AnonStoreyF:<>m__27 (GooglePlayServices.CommandLine/Result)
GooglePlayServices.CommandLineDialog/ProgressReporter:SignalComplete ()
GooglePlayServices.CommandLineDialog/ProgressReporter:CommandLineToolCompletion (GooglePlayServices.CommandLine/Result)
GooglePlayServices.CommandLine/c__AnonStorey0/c__AnonStorey1:<>m__4 ()
Google.RunOnMainThread:ExecuteNext ()
Google.RunOnMainThread:m__A ()
Google.RunOnMainThread:RunAction (System.Action)
Google.RunOnMainThread:ExecuteAll ()
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()