Have I missed something? some announcement somewhere that there will be no free assets this month? or does one take it as read that the free assets are not guaranteed, that there is no oblitgation to provide any and therefore the lack of free assets this month is to be expected?
yeah me tooā¦ hope this is an issue and we will get out free assets. but as ar as iām concern level 11 and sales are becoming a jokeā¦ a year ago sales where 50% + nowā¦ 20-35%, 40% rarely 50%ā¦
In the underlying code for that block there are no other āhiddenā objects, so if there is an issue it would be on the server side that isnāt putting them in the list. This is really disappointing, even if a lot of the free level items were not really usable. Most of these ādealsā are no better than we get on daily or week long ones.
If you look in level11.json, called by minified-5.3.0-r86626.js, thereās supposed to be an object called ālevel11freeā but itās missing. Guess either the free items will appear on the next working day or a small remark that free items are gone.
a = function(a) {
var c;
c = $("#resultsSale");
$("#catresults").empty();
a && a.level11sale && a.level11sale.results && a.level11sale.results.length > 0 && (c = $(c.find(".item")), c.empty(), new Kharma.UI.PaginationList({callback:g.miniLink, level11:!0, element:c, results:a.level11sale.results}));
a && a.level11free && a.level11free.results && a.level11free.results.length > 0 && (c = $("#resultsFree .item"), c.empty(), new Kharma.UI.PaginationList({callback:g.miniLink, level11:!0, element:c, results:a.level11free.results}));
g.setLoaded(!0)
};
unity are shooting themselves in the foot with this because i would always buy an asset i liked even if i didnt really need it when it was 50% off, now its 25-40% off i āneverā do.
and btw i live in romania ā¦ and the VAT is 20 or 21% ā¦ everybody on the web taxes like that. unityā¦ 24% YEEEEY!!! is not a big differenceā¦ but just sayingā¦
Looks like itās just getting worst each month. Maybe Ut could just offer some UAS credits (even if i understand it is not realistic) ? A large number of the level 11 offers is towarded to beginners (complete projects, models and textures, visual scriptingā¦), does it really make sense for Ut pro customers ?
Sale price reductions isnāt Unityās fault. Asset store publishers choose what price cut to have on their products.
Level 11 products are donated to level11 for the purpose of free giveaways to pro subscriptions. If asset store publishers donāt donate products they wonāt have products to showcase.
All in all its most likely a glitch due to it being the first of the month.
Why it isnāt realistic? Wouldnāt be any different from giving discounted/free stuff and possibly even cheaper since Unity has to pay developers of the assets made āfreeā (and possibly discounted also) to make it worthwhile for them. So instead of paying say, $80 to developers featured in Lv11 per download, they could give Lv11 users $30 in AS bucks that you could then save over several months. This would make it cheaper for Unity.
Not a bad option, but I suspect they actually convince the asset holders to give their product away for free for a month for the opportunity of exposure rather than actually paying them.
Do the publishers not receive any compensation? I assumed itād be some type of cut; ie: Unity covers 35% of the price of each sale and free marketing in exchange.
From what I recall Unity saying (I am not a publisher myself), publishers are paid $200 or the average of their last 3 months of sale, whichever is greater.