No friction movement


I aim to make a game where you have to move a ball around by moving the board it sits on.
The thing is no matter how much i try to recreate the movement of a small metal ball on a hard plastic surface - i.e. bouncy and virtually zero drag - all I can get by minimizing mass and setting drag to 0 is a sluggish movement as if that ball weights a kilo and must move across mud :frowning:

Is there a way to further decrease those parameters, or should i attempt something else entirely?

Thanks in advance and sorry for the probably newbish question :frowning:

You’re probably forgetting the material. If you didn’t give your collider a material then you can create one and set the frictions on that. To use a default physics material you can set it in: Edit->Project Setings->Physics