I am the only one who has downloaded my game besides my friend who has also did the same before leaving his rating. I don’t know if this is the correct forum.
A new game will receive always less than 10 downloads the first day if you don’t have beta tester, don’t promote your game.
The most important is to use good keyword, and a good name, good icon, and good screenshot.
Then I read your Google Play description, and I will never download this, it’s not a game, it’s a stupid project.
Don’t expect to have more downloads.
Try to make a simple game where you have to move , jump a character like FlappyBird or Mario if you want to make a game in 1 day and receive more than 10 downloads.
People post here their little games everyday. Most of them get few or no downloads. This is how it is for everyone, why your game should be an exception?
I took a look at your game on the play store, but I didn’t download it. Here’s why:
The screenshots you’ve chosen to show don’t say anything about the game. I’m not really sure what happens when you start the app.
Your description is very short and relies heavily on previous knowledge of some other system which you don’t explain.
Your description reads like it was written in another language and then run through google translate.
Beyond that, you’re going to need to do some amount of advertising for your game if you want people to play it. Get on facebook and start posting about it. Make a page for it and post from that. Invite your friends to like the page.
Get on instagram and twitter and post about it there. Look at posts by other indie game devs and see what hashtags they use. Use those too. (#gamedev and #madewithunity are a good start).