I want to untick Final Gather programatically for each scene via code using LightmapEditorSettings but all you’ve done is depreciate them without adding any replacement enabled property or similar.
So I’m a bit confused how to disable them via code as we do a lot of baking and none of the depreciated ones can be used and there’s no replacement I can see…
Any tip is welcome as I’m probably honestly having a moment 
- I know they’re depreciated
- I want to know what I can do to untick final gather in code instead of manually

Background info: lots of scenes, inconsistent settings easily done by artist, lots of hours wasted.
Hey @hippocoder
That’s a very valid use case but I’m trying to determine whether this parameter was exposed at all before within 5.x cycle. I can see that it was possible to change this setting in 4.x during Beast era but I couldn’t find this setting at all during 5.x versions, here’s an example from 5.4 page: Unity - Scripting API: LightmapEditorSettings
If it’s really deprecated without a replacement, then we can file it as a bug. In that case, could you please specify which API you were using? Otherwise we can do a feature request. Thank you in advance for the clarification.
QA Team
Just the the LightmapEditorSettings API where everything else is under that panel 
I am not in a rush, we just thought it was odd we couldn’t access that thing. Thanks for getting back on this. It’s more of a Unity completeness thing than anything else. Strange everything else in that section can be changed but not that.
Pretty sure someone just forgot.