I’m having trouble with log files not being generated on a test PC.
The output_log.txt file is created without issue on my machine at
C:\Users\name\AppData\LocalLow\org\game
In Project Settings > Player, “Use Player Log” is checked.
On the bench machine, the executable has “Run as Administrator” checked.
Is there anything I’m missing to get log files to be created?
Unity 2017.2.0f3
Windows 10 on both machines