FYI, the fix for this has just landed with the release of com.unity.memoryprofiler@0.2.6-preview.1 .
If you create any Texture2D objects without naming them, they will still appear without name in the snapshot though.
FYI, the fix for this has just landed with the release of com.unity.memoryprofiler@0.2.6-preview.1 .
If you create any Texture2D objects without naming them, they will still appear without name in the snapshot though.