No Particles in Mac .app with Detonator Explosion Framework

Hi,

for the explosions in my game I use the “Detonator Explosion Framework” from the asset store.
All works fine in the editor (pc and mac) and in pc builds. But if I make a Mac .app build I can’t see the particle explosions anymore and I can’t figure out why. Perhaps it’s a player settings problem?

Someone who used the same framework with similar problems here?

thanks in advance
Frank

I found the solution. I had to go to Project Settings → Graphics and add 2 needed shaders, otherwise they won’t be found in the Mac build.

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